about
Product Designer/Manager
I am a creative technologist with a strong focus on product design, accessibility, and XR platforms. My work spans across various domains, including sustainable design, prosthetics, and virtual experiences, utilizing tools like Unreal Engine, Autodesk Maya, and Zbrush. With a background in Human-Computer Interaction and Neuroscience, I’ve led product management at RecycAI, developing AI-driven recycling solutions, and collaborating with cross-functional teams to create accessible, user-centered designs.